This mission is an exact duplicate of the one in the retail version. The missions that are included in both the FTP demo and the CD-ROM demo are identical between these two demos, so only comparisons with the retail missions will be made. The "2 sides to play" message was not removed from the CD-ROM demo, despite it having both sides available to the player.
Either way, both screens contain a simple overview of the missions, as well as a simple message of what the player can expect in the full game. Mission Overview GDI missions (FTP Demo and CD-ROM demo)īoth demos contain the three GDI missions, but only the CD-ROM demo contains the Nod missions. The "foreign order" number was also changed between the versions. Given that the CD-ROM demo was released in 1996, its "ordering info" page was updated with information about the mission pack, The Covert Operations. As in v1.22, defense structures in the CD-ROM demo do not respond to the Stop command.
The CD-ROM demo was confirmed to be based on v1.22, since it contains behaviour only added in that version: the 1.22 patch prevents the Stop command (given with the "S" hotkey) from working on defense structures, to fix an exploit that made it possible to get free infantry by aborting the selling process. As such, the CD-ROM demo features a promotional video for Command & Conquer: Red Alert, though it does not contain the video for the direct sequel, Command & Conquer: Tiberian Sun. The original demo seems to be based on the original version of the game, v1.07, while the CD-ROM demo seems to be based on the retail game's final patched version, v1.22. Game Demos Title Screen and Version FTP Demo The latter clearly contains earlier versions of the missions than the final released expansion. One version of the demo was released on the Westwood Studios website, another was only found distributed on game magazine media. The game's expansion pack, The Covert Operations, also got two demos.
None of the differences point at the demos being prototypes they respectively match the behaviours of the 1.07 and 1.22 retail versions. Some minor differences can be seen within these demos, compared to the retail game, but all of these were specifically added to make the missions more fun as introduction.
During the course of the game's post-development, two separate demos were released: a smaller demo with three Global Defense Initiative missions and limited music and video which was released via FTP, and a later demo which was commercially released on CD-ROM with an additional three missions for the Brotherhood of Nod and additional videos and music. In 1995, Westwood Studios created a spiritual successor to their popular real-time strategy game, Dune II: The Building of a Dynasty. This page details one or more prototype versions of Command & Conquer (DOS, Windows).